Marisca

Also known as Rainbow Weed or Mage's Folly, Marisca is a leafy plant that grows in areas where excess magic has polluted the area, and seems to absorb this excess magic. As such it is quite a prized magical narcotic, which can have a variety of effects when consumed.

Appearance

Marisca is a leafy plant, with three-pronged leaves similar to a maple tree. Typically the leaves are a mottled green, with the very tips being tinted a different colour depending on the type(s) of magic the plant has absorbed; hence the name Rainbow Weed.

Effects

When a character consumes a dose of Marisca, roll a d100 on the below table and apply the effect. If the dose is smoked or otherwise cooked in any way, add 20 to the roll. Any spells cast that require a save have a DC of 16, which the consuming character automatically fails. No spell slots are used by consuiming Marisca, unless otherwise specified in the effect. Concentration spells cast through consumption of Marisca end any spell the user is currently concentrating on, and may only be ended by casting another Concentration spell. Metamagic may not be used on spells cast through consumption of Marisca. Addiction

Marisca is highly addictive, due to the rush of magic through the user when taking it. Any character who takes a dose has an Addiction score. This store increases by the amount indicated next to the effect rolled on the Effect table each time the user experiences an effect, and decreases by 1 every 24 hours. When taking a dose of Marisca, make a Constitution save against the character's Addiction score. On a failure, the character becomes addicted to the narcotic.

Addicted characters gain a point of exhaustion for every 24 hours that they go without taking Marisca. They also get to make a Constitution save against their Addiction score every 24 hours and beat their addiction on a success. Addiction can also be cured using Greater Restoration.